Engineering Manager, Gameplay
Adaugat: Ieri
CD PROJEKT RED
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CD PROJEKT RED is looking for an Engineering Manager to join the team working on The Witcher 4. In this role, you'll lead a gameplay engineering team focused on NPC animation, locomotion, and navigation systems. You'll collaborate closely with designers, animators, and QA to ensure top-quality gameplay experiences. This is a unique opportunity to contribute to the next chapter of one of the most beloved RPG series in the world. We're looking for someone with strong technical expertise, leadership experience, and a deep passion for games.
(This position requires working in our Warsaw Hub. Hybrid working mode available)
Daily Responsibilities:
- Support, maintain, and extend gameplay and engine systems.
- Design, implement, maintain, and extend gameplay and engine systems focused on NPC animation, locomotion, and navigation.
- Develop and improve systems that support responsive, believable NPC movement and interactions within the game world.
- Develop tools and debugging utilities that support gameplay development.
- Collaborate with game designers and cross-functional teams to design and deliver engaging gameplay mechanics.
- Write, improve, and maintain automated and gameplay-focused tests.
- Debug, profile, optimize, and resolve technical issues in collaboration with QA and other disciplines.
- Work closely with designers, animators, QA, production, and other teams to deliver cohesive gameplay experiences.
- Write clean, maintainable, and well-tested code.
- Support and mentor other engineers by sharing knowledge, providing feedback, and fostering technical growth.
- Collaborate with the Product Owner and engineering team to help define technical priorities and support project goals.
Qualifications:
- At least 5 years of experience working in Unreal Engine, ideally on AA or AAA projects.
- Experience developing NPC animation, locomotion, navigation, or NPC-related gameplay systems.
- Proven experience leading a development team of around 7 members or similar scale.
- Credited on at least one shipped AA or AAA title in a lead or management role.
- Proficiency in C++ and Unreal Engine 5.
- Solid understanding of gameplay systems (e.g. motion matching, animation systems).
- Strong communication and team leadership skills.
- Experience in risk management and team development.
- Strong working proficiency in English (spoken and written).
- Values open, constructive feedback and respectful dialogue.
- Brings their own perspective while remaining collaborative.
- Comfortable navigating challenges and problem-solving as a team.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
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